Thursday morning, I discovered that Rockstar’s parent company,
Take Two, has taken down the biggest mod for GTA 5. OpenIV has received a cease
and desist, forcing it to shut down permanently and effectively shutting down
the entire modding community for GTA 5, which also makes up a huge percentage
of the entire community as a whole. The majority of mods need OpenIV to work.
It is the most downloaded mod for GTA 5, and gives the player unlimited creative
power when playing the game.
Take Two has had a bumpy ride when it comes to modding their
games, especially GTA V. They have actively pursued people to shut down their
mod(s). This has created a lot of controversy among players, both who create
mods or use the mods.
It’s extremely common for PCs games to be modded. It’s hard to
find a PC game that hasn’t been modded. Some publishers relish on gamers
modding their game, because if a particularly popular mod attracts a lot of
attention, that means new people coming to play the game and subsequently increasing
the games popularity. It has reached the stage where battling modders and
shutting down what they’ve created is only going to force people to turn their
heads.
Modding a game increases the gameplay as a whole. Despite GTA V
being a ground-breaking game when it was released, with high-levels of detail,
there still is only a limited amount of stuff you can do in the game, and
without anything original, after playing the story, can become boring and
stale. By implementing mods, you can refresh the gameplay, open up more doors
for opportunities, and more importantly keep players playing the game. OpenIV
allows a vast amount of modders to have fun. The amount of wonderful things
they’ve created is amazing, and it is an absolute shame to see it completely
dismantled overnight.
When GTA V was released on PC, Take Two took their time with
deciding if they would allow modding, and eventually they said yes, except that
must have been a lie, because of the events that followed, including recently.
They released a statement saying anybody who used mods when playing online would
be banned. That makes sense. If someone is using mods and the other person isn’t,
the person using mods is cheating because they have a strong advantage over the
other person. Keeping online from being modded is a completely natural thing to
battle, but it doesn’t make sense constantly preventing the single player mode
from being modded, when no harm is being done to online.
Well, actually, in Take Two’s eyes, modding single player mode
does damage their online mode because people are only playing single player,
and therefore staying away from online – which is only ever riddled with micro-transactions
that Take Two are attempting to ram down our throats.
After this mode, Take Two must see an instant impact on the number
of players playing the game. Even people who don’t use mods are rallying
against them because after all, it’s all one huge community, working like
clockwork. Take Two has essentially dismantled the community they are trying to
keep by preventing people from modding the game.
It’s difficult to know what to do in situations such as this, however,
you can protest by either not playing the game until they allow mods again, or
leave a negative comment on Steam. Maybe once they’ve seen just how big of a
mistake they’ve made will they attempt to put things right, even though I do
highly doubt that because plenty of people have left the game due to the war
between the community and Take Two – only to return once it’s over, which doesn’t
appear to be yet. Apparently, the war has only just begun.
Take Two has said that according to them, modding GTA V is illegal
because modders were modifying their software. If it was illegal, every company
would be battling modders. It’s not illegal, it’s fair use.
I will not be playing GTA V or any of Rockstar’s games until this
issue has been sorted. That even includes Kerbal Space Program which they
acquired March this year, and I urge many people to do the same. If Take Two
sees a rapid drop, they will allow modding once more or face losing essentially
everyone. They are building a bad reputation for themselves, and if they’re not
careful, they will be as bad as Ubisoft and EA once were.
Thanks for reading
Antony Hudson
(TonyHadNouns)
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